Screengrab from Unity3D. Made in 3DS Max.
Check out the live rendered verson with orbit cam in Unity3d here.
More info on the project by GriN
Screengrab from Unreal Editor. Abomination model made in exDream.
Watch him fight in this clip.
Sculpted in Zbrush, modeled in 3DS Max and materials in the Unreal Editor.
Little evil creature that lives in the woods.
Low Poly with hand painted textures in Photoshop. No normal map, only good use of diffuse and specular to bring out the shape.
I modeled all these cars for an exiting new social racegame by GriN.
Please join the fun and have a look at the cars on facebook: HotRodRacer!
Or watch the clip.
I made many of these low poly characters with hand painted textures for the game Soulcraft from exDream.
I also did the animations for all the characters I made
VW Karmann Ghia rendered with Vray. Check the blue version and the dirty version.